SENIOR SOFTWARE ENGINEER

Matt Hayes

Senior Software Engineer specializing in Rapid Prototyping, AR/VR/XR, Unity, Full Stack & Applied AI

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ABOUT ME

A software engineer with a passion for rapid prototyping and building interactive experiences.

My background in Unity, .NET, and full-stack development allows me to connect software with hardware and AI concepts. I enjoy building proof-of-concept systems—from immersive XR solutions to applied AI and machine learning—with a focus on turning creative ideas into functional, working prototypes.

I've led development of cross-platform applications, engineered full-stack proof-of-concept systems, and integrated complex systems for multiplayer, geospatial data, and real-world XR experiences. My work spans rapid prototyping, scalable cloud architecture, and hardware/software integration.

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Years Experience
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Technologies
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Companies
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SKILLS & EXPERTISE

Unity & 3D Development

Unity3D, AR/VR/XR, MRTK, OpenXR, Geospatial (Cesium)

Unity3D AR/VR/XR MRTK OpenXR Cesium glTFast Blender

Languages & Frameworks

Core programming languages and frameworks

C# Python JavaScript C++ .NET React Node.js Angular SQL

AI & Machine Learning

LLM integration, applied AI, and ML solutions

LLM Integration TensorFlow PyTorch OpenAI API ML Models

Platforms & Tools

Cloud services and development tools

Azure Firebase Docker MongoDB Unity Cloud

Networking & Multiplayer

Multi-user and networking solutions

Photon Mirror Netcode Multiuser
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WORK EXPERIENCE

Dream Book 3D

Lead Developer
Dec 2024 — Present

Led development of a cross-platform application from prototype to public release on mobile and desktop. Built a scalable Firebase backend, a React/Node.js content management portal, and a multi-step AI image generation service for high-fidelity 3D model renders.

Unity React Node.js Firebase AI
VISIT COMPANY

Eolian VR

Unity AR/VR Developer
Sep 2022 — Dec 2024

Prototyped and delivered AR/VR applications for HoloLens 2, Magic Leap 2, and Quest Pro. Engineered full-stack proof-of-concept systems and integrated multiplayer, geospatial data, and interaction frameworks to create shared, real-world XR experiences.

Unity AR/VR Photon Cesium MRTK
VISIT COMPANY

ShareSafe Solutions

Senior Software Engineer
Mar 2021 — Sep 2022

Led architectural prototyping of a .NET microservices backend, replacing a legacy monolithic system. Engineered a fully automated CI/CD pipeline in Azure, reducing deployment times by 80%, and developed proof-of-concept services to accelerate R&D.

.NET Azure Microservices CI/CD
VISIT COMPANY

BMW Group

Full Stack Software Developer
Nov 2019 — Mar 2021

Engineered a digital twin prototype using Unity and HoloLens to visualize real-time computer vision inspection data from factory production lines. Integrated .NET microservices with Kafka data streams and prototyped a hybrid cloud storage solution for a critical global product launch.

Unity HoloLens .NET Kafka
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PUBLISHED PROJECTS

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Word
Web Game

WordHop.io

An engaging word puzzle game where players connect two words by finding a chain of related words. Features daily challenges, random word pairs, and custom game creation with a beautiful gradient UI.

React Firebase Tailwind CSS Datamuse API
VIEW PROJECT
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Sum of 100 landing page screenshot
Educational Kids Game

SumOf100.com

A classroom kids game that gamifies quick addition and subtraction through fast-paced number challenges.

Educational Math Classroom Game Design
VIEW PROJECT
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LET'S CONNECT

Open to discussing new projects and opportunities.